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Old Aug 22, 2008, 05:18 PM // 17:18   #21
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I know the difrences between those settings, I just dont see a problem with him chucking some spears, or wanding. But that's just me.
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Old Aug 22, 2008, 08:59 PM // 20:59   #22
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Quote:
Originally Posted by Abedeus
But if you are having problems with Gate of Pain, the EASIEST mission on RoT (yes, it is the easiest, you just have to pull and not rush mobs)
I highly doubt that. Neither in GoM or AG you're being hit for 400+ from a single spell that casts in half a second.

The bonus groups have each 3 dryders. Such AoE is not seen on the two following missions, most being 2 Pain Titans if you slay the abominations at same time.

I consider it by far the hardest of RoT missions. GoM has at least five ways/tips that make it easy, like avoiding the Titans path, pulling Wraiths, capping shrines with flags, pulling one the two bosses alone and keep him where he loses aggro, letting Shiro do his crap damage and kill Lich, etc.

And AG is just cake easy. Heck, even the quest all through Domain of Secrets is harder than that.
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Old Aug 23, 2008, 04:15 AM // 04:15   #23
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Don't fall for all the hype about these common builds. It's best to create your own team builds based on the area. (It's not difficult. Read skill descriptions and use wiki to see what skills mobs use so you can bring counters.) Or at least tweak the common builds through experimentation. For example, I've vanquished nearly all of Elona using just henchmen healers. Now that heroes use Weaken Armor correctly I've been using a Minion bomber/curses necro and two Savannah Heat eles (both have room for a couple utility skills) with my warrior. It's killed faster than any of these builds that people automatically spew when answering hero build questions.
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Old Aug 23, 2008, 05:53 AM // 05:53   #24
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Quote:
Originally Posted by Nainoa
...I've been using a Minion bomber/curses necro and two Savannah Heat eles (both have room for a couple utility skills) with my warrior. It's killed faster than any of these builds that people automatically spew when answering hero build questions.
Not in HM it hasn't.
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Old Aug 23, 2008, 08:40 AM // 08:40   #25
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Hey all

Gate of Pain is getting on my nerves so I am taking a break from it and playing Eye of the North, I am now just past the quest "A little Help" and about to do GOLEM, after my encounter with the Destroyers in " A Little Help" I realised that my Ele and my Hero Ele's well were useless against them as reading the Wiki I found that they are immune to burning and have a high resistance to Fire, its a bit of a pain, anyway going to try and play with my build to see if i can get it working against destroyers, but if anyone has any suggestions on a good Destroyer killing team (H/H only) then its more than appreciated.

Cheers

Nos

Hey all

Well as I said, after licking my wounds from not being able to kill the Gate of Pain mission I decided to play Eye of the North, and well I am dissapointed, just completed it with H/H and I have to say the whole EOTN line for me was easier than the Gate of Pain Mission (Although just think I need to get my build down for that mission). All I used to complete this game well from GOLEM up was 3 LoD monks with Protective Spirt and Extinguish. GOLEM was easy no point talink about it.

I have heard that heart of the shiverpeak is hard for an H/H group, but all I did was focused target of all three monks onto myself, they spammed PS and healed me while I run the keg barrels, Cyndr didnt even bother about my henchies, so when his Armour went down well he was easy to kill.

Destructions Depths (By far the hardest mission of EOTN) several DPs were had by all members but basically I won this mission by targeting one GOLEM with one MONK, they spammed PS and healed, set GOLEM on Melee and my group basically used them as sheilds while using ranged combat to help the GOLEMS kill the destroyers.

A Time for Heroes, I am still looking for the mission to kill "The Great Destroyer", the thing I killed wasnt very great, LoD, PS and Extinguish rule in this mission, me, two warriors, Eve and Herta basically killed all the destroyers then the Great Destroyer while the monks kept us alive..

I know some people will frown for using 3 LoD Monks, yes a little overkill but it was my strategy and it worked, being an Ele primary I have to make sacrafices and come up with plans to keep me alive, lol.

Well now back to complete nightfall.

Nos

Posts Merged by Celestial Beaver: Please use the button rather than double posting.

Last edited by Cebe; Aug 25, 2008 at 09:50 AM // 09:50..
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Old Aug 24, 2008, 03:54 PM // 15:54   #26
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Good Job finishing EOTN without much problems, I hope you can finally beat those Dryders

And one more thing, EOTN is about the Dungeons, so if you really want some challenge, try those
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Old Aug 24, 2008, 04:01 PM // 16:01   #27
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Hey Washi

Thanks for your comments, I will deffo have a look at the dungeons at some point, just finished Gate of Pain Yeeeeeey . Its actually an easy mission when you get the right Hero for the job.

Nos
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Old Aug 25, 2008, 07:24 AM // 07:24   #28
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Hi All

Sorry I feel as though I am giving you a running commentary on my progress.

Well tried the Gate of Madness mission last night, got to the Lich, killed him, captured all the shrines with no death penalty, took on shiro, got him down to just under 1/4 health left, then one by one all my H/H started dying, thought the mission was easy up until that point, I was a little annoyed! Wont get a chance to play again until wednesday, oh well. On a side note have been playing the prophicies missions aswell, decided to play how it was meant to be done and only using henchies and no heroes, I just finished Riverside Province, I did notice that the henchmen dont seem to want to attack the target I want at times, what I can say is playing Nightfall first, you do take the heroes for granted, its quite different only playing with henchies, just no control, but really enjoyable.

Nos
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Old Aug 25, 2008, 02:50 PM // 14:50   #29
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Quote:
Originally Posted by Nosveratau
shiro
First: You need a skill that removes his stance (Battle Scars). There are only 3 skills that can do this: [wild blow] [wild throw] [wild strike].
Since you need a tank for him anyway (well not really but its easier that way) it's a good idea to take Warrior hero with [wild blow], disable it and use it every time he activates BS.

Second: When you cap all shrines go back to the "door" from which you came in, flag your warrior there and move your party about an aggro circle away. If you do this right shiro will only attack your warrior while you kill him. That way his most deadly weapon (Impossible Odds) will be useless (its an aoe).
Quote:
Originally Posted by Nosveratau
On a side note have been playing the prophicies missions aswell, decided to play how it was meant to be done and only using henchies and no heroes
It was meant to be played with other people so I don't think it's "cheating" if you use heroes
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Old Aug 26, 2008, 09:39 PM // 21:39   #30
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Hey Washi

Thanks for the advice, using Wild Blow, Shiro didnt stand a chance, completed it easily with no Death Penelty on any H/H or myself. Abbadons Gate was easy too, although I was mucking around with my Ele build and reset the points to zero, erm yes I forgot to set them back again, couldnt figure out why i wasnt doing any damage still done it in 20:46 just missed master, but I know i can easily do it well under 20 mins. Finish Phrophicies (Just got to the Crystal Desert) then onto Factions.

Cheers

Nos
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